3.3 – First Impressions
by Santyn on Dec.09, 2009, under Random
So far I’m thoroughly impressed with 3.3. I’ve yet to set foot into Icecrown yet (scheduled for Friday night with the guild), but so far I really like what I see. Like every other patch day, it was pretty rocky, slow loading while trying to zone in, lag, intermittent DCs, and pretty much everything else we’ve learned to expect. My initial thoughts:
- Forge of Souls – Short, fun instance. Two quick emblems.
- Pit of Saron – Fucking awesome. What’s better than a shit talking gnome riding a zombie? A gauntlet in an ice tunnel that is literally falling down around you. And the Pit features both.
- Hall of Reflection – Lore wise this one rocks, though it will become rather boring once you have farmed it a while.
- New Dungeon Finder system – Overall it seems to work pretty good. I like being able to teleport to and from instances (huge timesaver). It seemed a little buggy last night, but that may have been due to general server instability.
- Emblem of Frost gear – Have you seen the stats on this stuff? It’s completely insane. I’m decked out in the best ToC-10 had to offer with a smattering of stuff from ToC-25. This stuff blows my current gear out of the water.
- Misdirect – Amazing. This is a huge change. How huge you ask? In a heroic 5-man I was dumping almost 50k threat on my tank with one Misdirect. Now imagine multiple Hunters in a raid all doing it at the same time. Can you say goodbye to aggro problems forever?
That is all I was able to test out last night. Tonight I plan to hit up the Frozen Halls instances some more along with a few random PuGs for fun. So what do you think of 3.3 so far?
December 10th, 2009 on 3:35 pm
The misdirection change is definitely some love for the hunters.
The whole new looking for dungeon thing is quite sharp. I only tried it this morning once with a BC random dungeon. It took about 1 second before it found a group for me and we were killing stuff. This may turn out to be one of the best changes Blizzard has made yet.